3D Artist

Hi, I'm Heather Elroy. I'm a 3D Modeler and Texture Artist. I graduated from the Academy of Art University in 2015 with a BFA in Game Development. My specialty is 3D Character Art, but I, of course, dabble in many other areas of 3D Modeling & Texturing as well as other areas of the development process.

Things I Can Do

I am proficient in the following programs: Maya 3DSMax Zbrush Substance Painter & Designer Quixel Marvelous Designer Unity Marmoset Toolbag Knald XNormal I have some experience with: Unreal 4 3D Coat MARI UV Layout

A Few Accomplishments

I have won various Achievement Awards at my current job for Collaboration and Innovation.